Staviteľ mesta Orpic Nedávno vyšla na Steame a keďže som fanúšikom akéhokoľvek pokusu o hru na budovanie mesta, chcel som si ju vyskúšať. To, čo som našiel po pár dňoch hrania, bolo ešte prekvapivejšie, než som čakal!
Z úsilia veľkých štúdií – ako Mestá: Panorámy— Nedávny pokus o Stavitelia miest majú tendenciu (alebo presnejšie povedané musia kvôli nedostatku zdrojov) Udržujte veci jednoduché a zamerajte sa na konkrétne veci, ako sú dopravné siete.
Na prvý pohľad (a na veľkú časť tutoriálu) sa Urbek zdá byť ambicióznejší ako tento! Je to staviteľ mesta, ale musíte tiež plánovať farmy, rúbať stromy, ťažiť uhlie a zakladať továrne, čo, ako viem, znie ako veľa, keď sa staráte o bežné veci (stavba domov a ciest)ale ukazuje sa, že skutočná skúsenosť je a veľa Viac chladné.
lebo kedy Orpic Predstavuje sa ako primerane zložitá mestská budova, v skutočnosti je to viac než jednoduchá logická hra, ktorá vás žiada, aby ste prekonali niektoré základné výzvy, ako je rozmiestnenie budov a vytvorenie určitého počtu z nich. Splňte tieto predpoklady a všetko, čo musíte urobiť, je len čistá sandboxová zábava, najmä preto, že ide o hru, ktorú poháňajú zdroje, nie peniaze..
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Bnext VR Headset for Phones
All VR, all the time
This set is compatible with phone screens from 4″ to 6.3″ that have a gyro sensor. It also supports drones that require a phone VR headset. The advanced VR gaming technology offers FD and OD adjustments (wide field of vision) to expand the viewing angle.
I was wondering when I first booted the game up what the deal was with its voxels, since it seemed an odd art style for a genre that’s normally more at home with cartoonish takes on the real world. Playing it soon answers that question, because the main point of Urbek is that you don’t just build a city, you get to watch it evolve in front of your eyes, as your buildings morph and grow as a reaction to what’s going on around them.
Put down a house at the start of the game and it’s little more than a wood cabin. Manually upgrade it (by satisfying some other building requirements, see my light puzzles comment above) and it’s a nicer house. Build a few of them together and it’s a villa. Put a park in the middle of a few more and it’s a condo.
I know most city-builders have some degree of this, but Urbek’s malleability is so much more fluid and noticeable, it’s wild. Throw in the fact that the game is able to slightly customise its look depending on the buildings and their surrounds—so houses near the water/docks will look totally different to those near a coal mine in a forest—and you’ve got something with the potential to let you get super expressive and creative with your builds, which really is all a lot of people are looking for in this genre in the first place.
Some other cool features include progress not being an unquestionable inevitability, as some upgrades and unlocks require difficult moral decisions that you may not want to make, and the ability to pick a “biome” to build your city in creates different challenges depending on the climate.
Staviteľ mesta Orpic Teraz k dispozícii na Steame.
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